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[FREE EMOTE] Don't Press Button For UGC Emote! ✨

[FREE EMOTE] Don't Press Button For UGC Emote! ✨

A Roblox experience owned by Braindead Emotes.

SimulatorENbutton simulatorugc emotechallenge

Description (written by the developer; not a statement by this register)

Can you resist the urge to press the button and get the FREE EMOTE? 🤔

Last updated by the developer 14 Nov 2025, 22:07 UTC.

0
playing (measured 10 Aug 2026, 21:49 UTC)
234,943
lifetime visits
56%
liked (494 👍 / 395 👎)
655
favourites (2.8 per 1k visits)
11 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP ADMIN
149 R$
GOD SLAP HAND
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome108,351 · 100.0% win
Emote Gotten · collection30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5615 August 2026 — 56 % liked25 August 2026 — 56 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:2156no change
15 Aug 2026, 03:0456first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.