HNS 1.6 Classic
A Roblox experience owned by GlI Studio.
AdventureRUCounter-Strike 1.6Physics-based movementHardcore survival
Description (written by the developer; not a statement by this register)
Легендарный режим CS 1.6 HNS, полностью перенесенный в Roblox с физикой 1:1! Т бежит, CT охотится. Ваше движение - ваше единственное оружие. Чего ожидать: Точная физика прыжков (Штраф, LJ, CJ). Культовый набор карт 1.6. Нулевая механика случайных событий - только хардкорные трюки и быстрая реакция. Сможете ли вы избежать погони или убить самого быстрого бегуна? Присоединяйтесь и докажите свое мастерство.
Last updated by the developer 27 Jul 2026, 20:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 06:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 12 Oct 2026, 11:35 | 83 | +3 |
| 22 Aug 2026, 04:22 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.