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HNS 1.6 Classic

HNS 1.6 Classic

A Roblox experience owned by GlI Studio.

AdventureRUCounter-Strike 1.6Physics-based movementHardcore survival

Description (written by the developer; not a statement by this register)

Легендарный режим CS 1.6 HNS, полностью перенесенный в Roblox с физикой 1:1! Т бежит, CT охотится. Ваше движение - ваше единственное оружие. Чего ожидать: Точная физика прыжков (Штраф, LJ, CJ). Культовый набор карт 1.6. Нулевая механика случайных событий - только хардкорные трюки и быстрая реакция. Сможете ли вы избежать погони или убить самого быстрого бегуна? Присоединяйтесь и докажите свое мастерство.

Last updated by the developer 27 Jul 2026, 20:38 UTC.

0
playing (measured 20 Aug 2026, 06:38 UTC)
341
lifetime visits
83%
liked (5 👍 / 1 👎)
5
favourites (14.7 per 1k visits)
11 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 06:380first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

808381.522 August 2026 — 80 % liked12 October 2026 — 83 % liked22 August 202612 October 2026
2 measurements spanning 51 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 11:3583+3
22 Aug 2026, 04:2280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.