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Brainrot Fishing

Brainrot Fishing

A Roblox experience owned by Habit Games!.

TycoonENidlecollectionmeme culture

Brainrot Fishing is a tycoon experience created on 2025-08-12. It has accumulated 1,579,770 lifetime visits and 123,548 favorites. The game holds a 97% like percentage. Currently, zero users are playing. The description outlines mechanics involving fishing for brainrots, buying rods, and offline earnings.

Description (written by the developer; not a statement by this register)

Brainrot Fishing! 🎣 Fish to get rare brainrots ⭐ Buy better fishing rods and bait 💸 Collect all the Brainrots ✨Evolve brainrots 💸Your Brainrots keep earning cash when you're offline! 💸 How it works 1. Walk up to your pond 💧 2. Click within the bar to fish🧠 3. Place your brainrots and earn cash 💥 Updates every week! Premium players get +20% CASH 🎁 Use Code "welcome" for free items! 👍 CODE AT 1000 LIKES! ❤️❤️

Last updated by the developer 30 Apr 2026, 11:49 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
1,579,770
lifetime visits
97%
liked (6,372 👍 / 220 👎)
123,534
favourites (78.2 per 1k visits)
12 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+200% Fishing Luck
999 R$
+3 Fishing Lures
399 R$
x2 Cash
249 R$
Auto Collect
99 R$
+50% Fishing Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:0797no change
24 Aug 2026, 11:4997no change
14 Aug 2026, 11:4897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.