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Dinosaur Zoo Tycoon 🦖

Dinosaur Zoo Tycoon 🦖

A Roblox experience owned by Ballistic Forge.

TycoonENtycoondinosaurszoo management

Description (written by the developer; not a statement by this register)

🦕Dinosaur Zoo Tycoon🦕 Build your very own Dinosaur Zoo and give a home to the most marvelous creatures to ever walk the earth! 🦖⭐ Purchase a variety of different dinosaurs! 🦖 Buy exciting and fun park rides! 🎡 Feed and take care of your very own dinosaurs! Build your zoo to impress your visitors and grow your Zoo to be the best in all of the land!

Last updated by the developer 17 Mar 2026, 12:05 UTC.

0
playing (measured 19 Aug 2026, 13:15 UTC)
1,452
lifetime visits
50%
liked (1 👍 / 1 👎)
8
favourites (5.5 per 1k visits)
12 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 13:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Wooly Mammoth
450 R$
Rich Visitors
300 R$
Helicopter
300 R$
Giant Shark
299 R$
Unlock 3rd Animal
250 R$
Scientist
250 R$
Dinosaur Feeder
250 R$
Pteranodon
249 R$
Park Janitor
200 R$
Saber-toothed Tiger
199 R$
Jeep
199 R$
Unlimited Daily Fossils
199 R$
Giant
150 R$
Sprint
85 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Dino Park! · welcome1,144 · 0.00% win
Dinosaur Feeder · collection130 · 0.00% win
Collect Trash! · collection105 · 0.00% win
100,000 Coins · collection6 · 0.00% win
Million Coins2 · 0.00% win
Completed Tycoon0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.