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Cup Battles

Cup Battles

A Roblox experience owned by Cook Food.

PuzzleENmind gamebluffingcombo

Cup Battles is a puzzle game created on 2025-08-12. It has 28,865,381 lifetime visits and 39,330 favorites. Currently, 13 players are active. The experience holds a 72% like percentage. The description highlights mechanics involving cup combos, guessing opponents, and unlocking skins. No additional metadata is provided.

Description (written by the developer; not a statement by this register)

🥤 CUP BATTLES 🥤 💡 Make the ultimate cup combo! 🧠 Guess your opponent’s secret! 🔥 Outsmart, bluff, and win streaks! 💎 Unlock insane cup skins & effects! ⚡ Every match is a mind game... can you guess before they do? Like 👍 and join group for updates!

Last updated by the developer 8 Aug 2026, 01:22 UTC.

13
playing (measured 10 Aug 2026, 17:23 UTC)
28,865,381
lifetime visits
72%
liked (5,096 👍 / 1,978 👎)
39,330
favourites (1.4 per 1k visits)
12 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:2319first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gamer Bundle
149 R$
Candy Chair
99 R$
Brainrot Chair
99 R$
V.I.P
99 R$
x2 Cash
79 R$
Haunted Chair
79 R$
Christmas Chair
49 R$
Extra Time
49 R$
Starter Pack [LIMITED]
49 R$
Stabbed Cup
25 R$
Horned Cup
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

5 Win Streak! · progression600,525
10 Win Streak! · progression32,456
25 Win Streak! · progression651
50 Win Streak! · progression99
100 Win Streak!33

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.