Do Nothing and Gain XP
A Roblox experience owned by Horrible Gamez.
Description (written by the developer; not a statement by this register)
This game was made to cure our boredom, by doing even more boring things. In this game, you gain XP. Yeah, that's about it. This game uses R6 and only R6. We have no plans to enable R15 ever. Important Information, probably: XP is saved, meaning you can rejoin and start where you left off, however there is a 10% XP tax per rejoin. Items and Minutes are not saved, if you leave you lose them for good. (We evil like that) Your health depends on your level. Play this game for like a second, and leave. Like or dislike, your choice. (We recommend you dislike it, however.) The Thumbnail is lazy; do we plan on changing it? Nah.
Last updated by the developer 8 Sept 2026, 05:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Sept 2026, 10:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.