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[πŸš—] Loot - Car Race

[πŸš—] Loot - Car Race

A Roblox experience owned by Century Simulators.

RacingENcar buildingrolling mechanicsupgrades

[πŸš—] Loot - Car Race is a racing experience created on 2025-08-13. It has accumulated 1,546,274 lifetime visits and 7,062 favorites. The game holds a 94% like percentage. Currently, zero users are playing. The description outlines gameplay involving rolling car components, building vehicles, racing for money, and upgrading.

Description (written by the developer; not a statement by this register)

⚑Welcome to Loot Car !⚑ How to play: 🎲 Roll different car components 🏎️ Build your own race car 🏁 Race to earn money πŸ’― Upgrade to earn even more money and get exclusive cars! πŸ‘ Please like our game & join group πŸ‘

Last updated by the developer 9 Sept 2025, 06:15 UTC.

0
playing (measured 10 Aug 2026, 14:06 UTC)
1,546,274
lifetime visits
94%
liked (18,802 πŸ‘ / 1,198 πŸ‘Ž)
7,048
favourites (4.6 per 1k visits)
13 August 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

UltraLuck
999 R$
DoubleGold
499 R$
DoubleLuck
399 R$
VIP
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9414 August 2026 β€” 94 % liked24 August 2026 β€” 94 % liked3 September 2026 β€” 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:1894no change
24 Aug 2026, 12:0194no change
14 Aug 2026, 12:0094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.