[REVAMP] Pawn Shop!
A Roblox experience owned by Clients Games.
TycoonENshop managementeconomy simulationitem collection
Description (written by the developer; not a statement by this register)
👋 Welcome to Pawn Shop! 👋 CODES 🔍 No codes yet. Five coming next update! 🔍 🔗 Join the community discord to get more codes when they release! 🔗 How to Play 🏪 Start with a small shop and grow your Shop! 🏪 💵 Buy or sell items from NPCs to get money and exp! 💵 ⬆️ Upgrade your pawn shop to unlock more storage! ⬆️ 🔎 Hunt for rare items to boost your profits and flex your collection! 🔎 🤵 Play various seasonal events to get custom items and traits! 🤵 🎉 Complete fun minigames for EXP! 🎉
Last updated by the developer 19 Jul 2026, 20:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 22:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.