Math towers by school year
A Roblox experience owned by [KMT]studio.
SimulatorKOmatheducationalobstacle course
Description (written by the developer; not a statement by this register)
The difficulty of the questions and the difficulty of the jump map increase year by year. tester: rkdwlgh1414,korean_gambler ,maker: korean_mathteacher Korean (Academic Year ---- Number of Problems) [Elementary School]-easy 1st year ---- 3 questions sophomore ---- question 3 3rd year ---- 3 questions 4th year ---- Problem 2 Fifth Year ---- Problem 4 6th Grade ---- Problem 2 [Middle School] 1st year ---- Problem 2 Second Year ---- Question 1 3rd year ---- 0 questions [High School]-hard 1st year ---- 1 question Second Year ---- 0 Problem 3rd Year ---- Question 1 Korean Korean I created this based on the elementary math tower by seokyw79.
Last updated by the developer 7 Aug 2026, 11:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 08:49 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 06:06 | 48 | no change |
| 25 Aug 2026, 04:20 | 48 | +1 |
| 15 Aug 2026, 04:20 | 47 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.