DIY Zombie Squad
A Roblox experience owned by DEBUZ.
ShooterENco-opzombiesweapon upgrades
DIY Zombie Squad is a shooter experience created on 2025-08-15. It has recorded 1,070,651 lifetime visits and 1,306 favorites. The title holds a 94% like percentage. Currently, zero players are active. The game features co-op gameplay with friendly fire enabled, allowing up to four participants to engage zombie enemies. Updates include cosmetic systems and weapon upgrades.
Description (written by the developer; not a statement by this register)
BETA RELEASE! NEW UPDATE (Oct 15) Update Highlights - Added Cosmetic system (purely visual; no gameplay impact) - Weapon upgrades now improve additional stats beyond damage - Universal Part unified into a single type; usable for all weapon tiers How To Play - In the lobby, choose your weapons, armors, skills, and pets. - Team up with up to 4 players and take down zombies to earn rewards. - Upgrade weapons and skills, or roll for new pets to power up. - Unlock new missions to face tougher zombies. Key Features - Co-op with Friendly Fire always on. - Ridiculous weapons, laugh-out-loud skills, and adorable pets. The zombies are here 🧟♀️ accept the mission and dive in! 🎮
Last updated by the developer 22 Oct 2025, 03:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.