[ SEASON 2 ] Mount Aneh
A Roblox experience owned by Aneh Verse.
ObbyIDclimbingobbysocial
[ SEASON 2 ] Mount Aneh is an obby experience created on 2025-08-15. It has accumulated 5,539,428 lifetime visits and 5,950 favorites. Currently, 2 users are playing. The experience holds a 79% like percentage. Features include a piggyback system, global leaderboard, and pet mechanics.
Description (written by the developer; not a statement by this register)
Selamat datang di Gunung Aneh, obby panjat tebing tersulit yang akan menguji fokus dan kesabaran Anda! ⚡ Fitur Utama 🎯 Tantangan dengan tingkat kesulitan sedang – susah 🎁 Kejutan aneh & tak terduga di setiap tahap 🤝 Piggyback / Carry System untuk membantu temanmu 🏆 Papan Peringkat Global untuk para pendaki terbaik ⛳ 11 Checkpoint tersimpan otomatis (meski sedang offline) ✨ Aura keren untuk mempercantik karakter 💨 Sprint agar pendakian lebih cepat 🎶 DJ Music di puncak gunung 📻 Boombox yang bisa dibeli 🐰 Sistem Pet yang menemani kamu ⚡Fitur Penting 🎯Terdiri dari mode pro dan normal 🎯 Quest title yang bisa di peroleh 🎯 2x Summit tiap weekend! 🎯 Seasonal Summit & Leaderboard 💖 Discord ada dibagian bawah ❤️
Last updated by the developer 10 May 2026, 00:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 00:48 | 79 | no change |
| 14 Aug 2026, 00:47 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.