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REVERB BEAT

REVERB BEAT

A Roblox experience owned by MEYKA COMMUNITY.

Last updated by the developer 13 Aug 2026, 07:44 UTC.

8
playing (measured 13 Aug 2026, 07:51 UTC)
7,445
lifetime visits
80%
liked (106 👍 / 26 👎)
276
favourites (37.1 per 1k visits)
15 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OFFBEAT SALE!
100 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

778078.517 August 2026 — 79 % liked27 August 2026 — 79 % liked6 September 2026 — 77 % liked16 September 2026 — 79 % liked26 September 2026 — 80 % liked6 October 2026 — 80 % liked16 October 2026 — 80 % liked17 August 202616 October 2026
7 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 16:5180no change
6 Oct 2026, 16:5180no change
26 Sept 2026, 16:5080+1
16 Sept 2026, 15:3079+2
6 Sept 2026, 15:2177-2
27 Aug 2026, 15:1879no change
17 Aug 2026, 15:1579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.