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[WINTER + 10]Mount Luka

[WINTER + 10]Mount Luka

A Roblox experience owned by MOUNT LUKA.

OtherENmountain climbingbeta developmentnarrative exploration

Description (written by the developer; not a statement by this register)

This game is still in development (BETA!) 🔍 We are actively updating MAP MT LUKA and continue to listen to your feedback. Some features are not yet perfect and may be frequent bugs. ⚠ Mount Luka is a mountain that is often depicted as a symbol of human suffering, struggle, and inner strength. From a distance, Mount Luka looks majestic but retains the impression, as if the mountain had ever suffered a deep wound. At its peak, it provides an atmosphere of tranquility. Mount Luka is a journey and a reflection of how every human also carries wounds within him. However, just like a mountain that remains firm despite being hurt, humans can find strength from every suffering they experience. 📌 We are always monitoring and will fix bugs soon. Thank you for your support.

Last updated by the developer 25 Dec 2025, 10:43 UTC.

0
playing (measured 5 Nov 2026, 14:45 UTC)
226,175
lifetime visits
60%
liked (385 👍 / 253 👎)
389
favourites (1.7 per 1k visits)
15 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Nov 2026, 14:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
175 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

TOP · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.