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Ninjitsu Tycoon

Ninjitsu Tycoon

A Roblox experience owned by Ninjitzu Official Roblox Group.

TycoonENtycoonninjitsuelemental abilities

Description (written by the developer; not a statement by this register)

Welcome to Rojago Tycoon as you train to become the ultimate ninja. Choose your path as you master the ancient arts of ninjitsu and harness the power of elemental abilities to overcome your foes. 📱💻🎮 Available on PC/mobile/console ⭐Please like and favorite the game for more updates Common: Strength, Agility Uncommon: Hypnofang, Acidfang, Epic: Fire, Lightning, Ice, Earth, Brown, White wolve Legendary: Green, Samurai Mech, Wind Mystic: Y a n g

Last updated by the developer 16 Apr 2026, 16:35 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
1,866
lifetime visits
95%
liked (18 👍 / 1 👎)
115
favourites (61.6 per 1k visits)
15 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
1,000 R$
X3 Cash
275 R$
Mega Dropper
275 R$
Teapot Teleportation
250 R$
Invisiblity Cloak
250 R$
X2 Cash
235 R$
Rainbow Upgrader
215 R$
Insane Upgrader
200 R$
Mega Upgrader
175 R$
Auto Collector
175 R$
Ninja Bow
150 R$
Golden Scythe
150 R$
Golden Katana
150 R$
Golden Spear
150 R$
Boombox
105 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Ninjitsu Tycoon! · welcome1,186 · 0.00% win
1st Rebirth · progression7 · 0.00% win
5th Rebirth · progression1 · 0.00% win
You Met A Dev! · other1 · 0.00% win
10th Rebirth · progression1 · 0.00% win
30th Rebirth · progression0 · 0.00% win
50th Rebirth · progression0 · 0.00% win
Found Secret Badge! · secret0 · 0.00% win
20th Rebirth · progression0 · 0.00% win
40th Rebirth · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

949594.519 August 2026 — 94 % liked29 August 2026 — 95 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 00:2295+1
19 Aug 2026, 00:0294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.