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Survive the slime rain

Survive the slime rain

A Roblox experience owned by Survive the slime rain.

SurvivalENsurvivalresource collectioninspired by Natural Disaster Survival

Description (written by the developer; not a statement by this register)

In this game, you will have to hide, collect resources, and be cool to survive from the slime rain! Short game name - STSR Rules: 1. don't cheat, 2. don't interfere with players if you have admin rights and also don't abuse those rights, 3. respect players, 4. don't kill people who have fewer than 4 wins. The game is inspired by the games: The Floor Is LAVA! by TheLegendOfPyro and Natural Disaster Survival by Stickmasterluke.

Last updated by the developer 24 Jul 2026, 20:58 UTC.

0
playing (measured 12 Sept 2026, 06:45 UTC)
10,314
lifetime visits
88%
liked (100 👍 / 14 👎)
47
favourites (4.6 per 1k visits)
15 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 06:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

King Of The Pigs
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dirt · progression10 · 0.00% win
Grass · progression6 · 0.00% win
Forest · progression6 · 0.00% win
Mountains · progression5 · 0.00% win
Exosphere · progression4 · 0.00% win
Sky · progression4 · 0.00% win
Thermosphere · progression4 · 0.00% win
Cosmos · progression3 · 0.00% win
Mars · progression2 · 0.00% win
Moon · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.