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Peak Games [UPDATE]

Peak Games [UPDATE]

A Roblox experience owned by nv1sh works.

MinigamesENbattle royalemini-gamessurvival

Description (written by the developer; not a statement by this register)

in peak games you play peak games 🗣🔥🔥🔥 actually, you're playing various of mini-games and the winner is the last player standing alive! take the challenge to become peak player ⌨ Controls (Keyboard / Gamepad): Run - Shift / LB Crouch - C or Left Ctrl / RB Emotes - G / DPad Up Drop Item - Q / Y (Triangle) Crouch while running to slide Knockback power is depends on your speed, so to be boosted by tire you must slide into it © 1939 - 2025 Я НИКИТА NV1SH. All rights reserved. Game created by Я НИКИТА NV1SH. Inspiration: Crab Game, Squid Game. My initial idea was to return the vibe of Crab Game, since I've spent a lot of quality time in this game and I really miss them :( Game Arts: ALHANEROG Music: DANYAIRWING 🗣🔥 VFX: JustNexiel Game title created by MagmaPhoenix_L All others credits you can find in the game

Last updated by the developer 1 Jul 2026, 13:09 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
13,171
lifetime visits
77%
liked (56 👍 / 17 👎)
88
favourites (6.7 per 1k visits)
15 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Peak Games! · welcome7,294 · 0.00% win
First Death · other2,825 · 0.00% win
First Win · progression407 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.