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Ramadhan Sabar Tower

Ramadhan Sabar Tower

A Roblox experience owned by ramenkeinyott studio.

Tower defenseIDRamadanTower DefenseObby

Ramadhan Sabar Tower is a Roblox experience in the tower-defense genre, created on 2025-08-15. The game has recorded 4,110,735 lifetime visits and holds 4,531 favorites. It maintains an 87% like percentage. Currently, zero users are playing the experience. The description notes the game is inspired by other towers and includes specific interactive elements.

Description (written by the developer; not a statement by this register)

tower spesial untuk menyambut bulan ramadhan di 2026 - tower ini ada part yang bisa membuat anda kesal, jadi berhati hatilah! [ 19 februari 2026 ] terinspirasi dari bingung tower dan tower kak yoongurts development by: ramenkeinyott, wilsontulus5

Last updated by the developer 17 May 2026, 00:49 UTC.

0
playing (measured 10 Aug 2026, 14:05 UTC)
4,110,735
lifetime visits
87%
liked (1,549 👍 / 233 👎)
4,538
favourites (1.1 per 1k visits)
15 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome2,527,675 · 100.0% win
congratulation · other100,581 · 16.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:1687no change
24 Aug 2026, 03:1587no change
14 Aug 2026, 03:0887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.