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Blocks! πŸ”²β›οΈπŸ’° [BETA]

Blocks! πŸ”²β›οΈπŸ’° [BETA]

A Roblox experience owned by Colorpix Studio.

TycoonENminingidletycoon

Description (written by the developer; not a statement by this register)

Blocks! πŸ”²β›οΈπŸ’° is all about ⛏️ digging, collecting, and ⚑ upgrading. Start with a wooden pickaxe and mine different types of blocks. πŸ’° Earn money while you play… AND even receive 50% of normal income when you’re OFFLINE! Use your earnings to get better tools and mine faster. πŸš€ Explore new areas to find rare blocks and hidden treasures πŸ’Ž. πŸ“ˆ grow your mining empire, and see how rich you can become πŸ†. Simple, fun, and relaxing β€” dig, earn, and upgrade at your own pace! just know that game is still in progress so don't expect EVERYTHING to be finished. Have fun and enjoy the game!

Last updated by the developer 23 Jun 2026, 21:12 UTC.

0
playing (measured 17 Aug 2026, 16:47 UTC)
903
lifetime visits
83%
liked (5 πŸ‘ / 1 πŸ‘Ž)
2
favourites (2.2 per 1k visits)
16 August 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 16:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Luck Booster Tier 3
500 R$
Double Cash
250 R$
Luck Booster Tier 2
250 R$
Double XP
250 R$
Mine Anywhere!
150 R$
Luck Booster Tier 1
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Godly Block Β· collection5 Β· 0.00% win
Mythic Block Β· collection4 Β· 0.00% win
??? Block Β· collection3 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.