[archive] WC:TI Endless KAIZO
A Roblox experience owned by Red bobo headquarters.
ObbyENkaizoendlesshardcore
Description (written by the developer; not a statement by this register)
(this game is getting a rework soon, if you want to try it here it is; https://www.roblox.com/games/71045735461147/WCTIEHM-rework-test) WARNING: This game has loud noises and flashing images, If you're sensitive to one or both of these things then for your safety, Do not play this Is endless easy for you? No? Do you want more stuff from endless though? Yes? This game's for you! (the game's not even hard, its pretty easy tbh) Credits to Wega's challenge: The idol and Wega's madness for some assets and inspiration discontinued.. also if a gui is stuck with you then reset
Last updated by the developer 21 Jul 2026, 22:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 05:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.