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Throw or Die!

Throw or Die!

A Roblox experience owned by Knife Inc.

Fighting & PvPENknife fightinglast player standingminigame

Description (written by the developer; not a statement by this register)

💀THROW OR DIE 💀 👥 16 players. 1 knife. Be the first to grab it. 🏃‍♂️💨 Run to the middle, take the knife, and throw before someone else does! 🎯 ⚡ Be fast and race other players to the knife. ❌ Do not miss. If you miss your throw, you lose. 💰 Earn cash and unlock cool knife skins. ✨ Each knife skin has its own special ability. 🏆 Only one player wins. Stay alive, aim well, and be the last one standing. 🎮 CONTROLS 🎮 💨 DASH - Q | Button 🗡️ THROW - Left Click | Tap Screen 🛌 LAY DOWN - C | Button 💥 ABILITY - E | Button 🏷️ Tags: pvp, fun, fast, multiplayer, minigame, knife, arena, competitive, skill, mobile, pc

Last updated by the developer 19 Jul 2026, 11:47 UTC.

0
playing (measured 6 Sept 2026, 21:20 UTC)
5,027
lifetime visits
75%
liked (12 👍 / 4 👎)
15
favourites (3.0 per 1k visits)
16 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 21:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Luck
169 R$
2x Money
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player · other3,665 · 0.00% win
Start · welcome2,653 · 0.00% win
First Win · progression1,316 · 0.00% win
First Skin · collection152 · 0.00% win
Met the Owner · social143 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.