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Animal Hide & Seek

Animal Hide & Seek

A Roblox experience owned by Fun Hiding Games.

Social & hangoutENhide and seekanimal disguisesocial deduction

Animal Hide & Seek is a social-hangout experience created on 2025-08-16. The game currently has 59 players online. It has accumulated 34,720,274 lifetime visits and 38,304 favorites. The title holds a 91% like percentage. Players engage in hide and seek mechanics involving disguised animals.

Description (written by the developer; not a statement by this register)

Animal Hide & Seek is a mix of hide and seek and animal hunt! How to play: 🐶 HIDERS: disguise yourself as animals and blend in, avoid being cought! 👁 SEEKERS: find the disguised animals and eliminate them to win! ⚠️ This game uses fictional animals. Any resemblance to real species is purely coincidental!

Last updated by the developer 4 Aug 2026, 23:55 UTC.

59
playing (measured 10 Aug 2026, 14:32 UTC)
34,720,274
lifetime visits
91%
liked (29,402 👍 / 3,001 👎)
39,213
favourites (1.1 per 1k visits)
16 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3276first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
x2 Coins
79 R$
Extra Health
49 R$
Extra Damage
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9123 August 2026 — 91 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked22 October 2026 — 91 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:3091no change
12 Oct 2026, 15:2291no change
2 Oct 2026, 15:2191no change
22 Sept 2026, 15:2091no change
12 Sept 2026, 15:1991no change
2 Sept 2026, 15:1691no change
23 Aug 2026, 15:0491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.