🧊 Antartic Research Unit [Early Acess]
A Roblox experience owned by HyperTap Studios.
HorrorENsurvivalmysterysci-fi
Description (written by the developer; not a statement by this register)
🧊 The Antarctic Research Unit [A.R.U] After losing all contact with Research Unit 005, command has authorized the deployment of a second, specially trained expeditionary team. Your mission: survive and uncover the truth of what happened out there. ⚠️ Be advised: Unidentified heat signatures have been detected across the sector. They may not be… human. Weapons will be issued once the expedition secures progress points and establishes safe ground. Daily radio reports are mandatory. Failure to comply will result in the immediate termination of this operation by government order. The cold is not your only enemy. Trust your senses. Trust your team. And remember: Unit 005 never came back.
Last updated by the developer 26 May 2026, 16:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Aug 2026, 18:39 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 9 Oct 2026, 01:35 | 85 | +3 |
| 29 Aug 2026, 16:36 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.