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TADC Gunfight 🎪 EP9

TADC Gunfight 🎪 EP9

A Roblox experience owned by Petro Production.

ShooterENThe Amazing Digital CircusFPSCharacter Skins

TADC Gunfight 🎪 EP9 is a shooter experience created on 2025-08-16. It has accumulated 1,989,609 lifetime visits and 112,039 favorites. Currently, 3 users are playing. The game holds an 88% like percentage. The description mentions skins, weapons, and emotes for characters from The Amazing Digital Circus.

Description (written by the developer; not a statement by this register)

🎮 Play the latest episode of The Amazing Digital Circus... 🎯 GUNFIGHT! 🏆 Try to win Gunfight as your favorite character: Pomni, Jax, Ragatha, Kinger, Caine, Zooble, or Gangle! ✨ What’s inside: 👕 Tons of skins for your favorite characters! 🔫 A massive arsenal of weapons for every playstyle! 💃 Fun dances & emotes! ⚔️ More updates, fixes & improvements! 👍 Don’t forget to Like the game and Join the group!

Last updated by the developer 24 Jun 2026, 20:11 UTC.

3
playing (measured 10 Aug 2026, 18:00 UTC)
1,989,609
lifetime visits
87%
liked (13,300 👍 / 1,901 👎)
114,098
favourites (57.3 per 1k visits)
16 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Railgun
249 R$
RPG-7
210 R$
Skibidi Pomni
199 R$
RPG
119 R$
Gangsta Kinger
99 R$
Ragatha Worker
99 R$
Maid Jax
79 R$
Sprint
79 R$
Maid Pomni
59 R$
Baby Pomni
49 R$
Anime Zooble
49 R$
Anime Gangle
49 R$
Baby Gangle
49 R$
USP
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!! · welcome842,670 · 100.0% win
10 Kills · other151,446 · 3.4% win
100 Kills · progression22,626 · 3.4% win
1000 Kills · progression1,747 · 0.00% win
10000 Kills · progression73 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

878887.514 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked13 September 2026 — 87 % liked23 September 2026 — 87 % liked3 October 2026 — 87 % liked13 October 2026 — 88 % liked23 October 2026 — 87 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:3287-1
13 Oct 2026, 12:3188+1
3 Oct 2026, 12:3087no change
23 Sept 2026, 12:2287no change
13 Sept 2026, 12:1987-1
3 Sept 2026, 12:1888no change
24 Aug 2026, 09:3688no change
14 Aug 2026, 09:3588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.