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Create Error Messages [BANS ✨]

Create Error Messages [BANS ✨]

A Roblox experience owned by Orca Studios Experiments.

SimulatorENpranksimulationcustomization

Create Error Messages [BANS ✨] is a Roblox simulator experience that launched in 2025. Lets players create and customize fake Roblox error and ban messages to prank friends. Across its run, it has logged 2,897,369 lifetime visits, holds a 87% like rate, has 530,546 favorites, and currently has 16 players online.

Description (written by the developer; not a statement by this register)

Welcome to ROBLOX ERROR CREATOR ✨! - Create REALISTIC error messages ❌ - Create REALISTIC ban messages ❌ - PRANK friends with fake ERRORS 🤪 - Customize your ERRORS 🎨 - Grind to the top of leaderboards 🏆 - Try SECRET errors with cool presets 🖌️ HOW TO MAKE AN ERROR: - Click “NEW ERROR” on the bottom of your screen - Customize each box to your liking (Title, Description, Error Code, etc.) - Click “Play” Credits to BodikRB for the original idea! This game’s name change was inspired by Syrakyooz’s “Make an Error.” If there is an issue, please contact me. LIKE + FAVORITE the game! 👍 Invite your friends and make errors together! 📢 Made with love by Orca Studios 🖤

Last updated by the developer 22 Jun 2026, 22:33 UTC.

16
playing (measured 10 Aug 2026, 17:01 UTC)
2,897,369
lifetime visits
87%
liked (3,779 👍 / 573 👎)
591,727
favourites (204.2 per 1k visits)
16 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0121first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands!
299 R$
RAINBOW!
49 R$
Corruption
49 R$
VIRUS
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Fall Event · other2,052,441 · 100.0% win
Glacier · other102,759 · 16.1% win
100K EVENT! · social62,750 · 0.00% win
Hacker Challenge · other26,280 · 3.3% win
250K EVENT · other15,716 · 0.00% win
Gone Mining · other358 · 0.00% win
Crab Rave · other83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked13 September 2026 — 87 % liked23 September 2026 — 87 % liked3 October 2026 — 87 % liked13 October 2026 — 87 % liked23 October 2026 — 87 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 06:3187no change
13 Oct 2026, 06:3087no change
3 Oct 2026, 06:2487no change
23 Sept 2026, 06:2287no change
13 Sept 2026, 06:2187no change
3 Sept 2026, 06:2187no change
24 Aug 2026, 06:2087no change
14 Aug 2026, 06:1987first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.