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[RELEASE] Scrap It ⚙️

[RELEASE] Scrap It ⚙️

A Roblox experience owned by [TS] Scrap It.

TycoonENminingcraftinggrinding

[RELEASE] Scrap It ⚙️ is a tycoon experience created on 2025-08-17. The game has accumulated 1,066,874 lifetime visits and 3,671 favorites. Currently, zero users are playing. The title holds an 86% like percentage. Data indicates no active player count at the time of measurement.

Description (written by the developer; not a statement by this register)

Welcome to Scrap It Are you ready to dig up treasures from the junkyard? Collect scraps, uncover rare items, and craft powerful accessories as you climb to the top! [How To Dig] • Click anywhere in the scrap zone to start digging • Play the mini-game to pull items from the ground • Earn scraps, gold, and rare modifiers while you dig • Use scraps and materials to craft accessories with unique boosts [Features] • Volcano event with server-wide luck boosts • Golden & rare items announced in chat for everyone to see • Craftable accessories with randomized stats for endless grinding • Unlock new desert areas and face special piles with higher rewards Use code RELEASE for $500 CASH Use code 100LIKES!! for Giftbox 200 Likes = FREE Giftbox for everyone

Last updated by the developer 23 Jul 2026, 17:59 UTC.

0
playing (measured 10 Aug 2026, 20:08 UTC)
1,066,874
lifetime visits
86%
liked (2,169 👍 / 342 👎)
3,666
favourites (3.4 per 1k visits)
17 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+2 Ring slots
349 R$
2x Gold Chance
349 R$
x2 Scrap
249 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Scrapyard Rookie · welcome837,960 · 100.0% win
10 Scraps · collection362,208 · 0.00% win
50 Scraps · collection161,046 · 0.00% win
100 Scraps · collection87,054 · 0.00% win
500 Scraps · collection6,010 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:0386no change
14 Aug 2026, 15:0286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.