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[UPDATE 2] Cat Cafe Tycoon

[UPDATE 2] Cat Cafe Tycoon

A Roblox experience owned by Purrfect Pawductions.

TycoonENcat cafetycoonsimulation

[UPDATE 2] Cat Cafe Tycoon is a tycoon experience created on 2025-08-17. It has accumulated 611,737 lifetime visits and 11,997 favorites. Currently, four users are playing. The game holds a 70% like percentage. Recent updates added weather events, titles, and map features.

Description (written by the developer; not a statement by this register)

SHUTDOWN = UPDATE :) 7/24/2026 UPDATE - Added Weather, there are currently 8 total weather events: Clear, Rain, Thunder Storm, Hurricane, Meteor Shower, Starfall, Galaxy and Void - Added Titles, There are many titles, unlock them by playing the game and rebirthing! - Map Update, there are more things to do on the map, with the ability to gain rewards by pushing a ball into the goal at the top of the hill! - Small Bug fixes and other small changes! Ever wanted to own your start your very own cat cafe from the ground up? 🐈 Join our cute and little Cat Cafe Tycoon and start creating your own cat sanctuary now! ❤️ This is our small group's first game, join Purrfect Pawductions to see what other games we will post next.

Last updated by the developer 30 Jul 2026, 05:51 UTC.

4
playing (measured 11 Aug 2026, 03:35 UTC)
611,737
lifetime visits
69%
liked (1,727 👍 / 764 👎)
12,344
favourites (20.2 per 1k visits)
17 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:359first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Cat Cafe Tycoon! · welcome486,774 · 100.0% win
Blessed by the admins · other4,216 · 0.00% win
Fade to Black · other115 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

697069.514 August 2026 — 70 % liked24 August 2026 — 69 % liked3 September 2026 — 70 % liked13 September 2026 — 70 % liked23 September 2026 — 70 % liked3 October 2026 — 69 % liked13 October 2026 — 69 % liked23 October 2026 — 69 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:5269no change
13 Oct 2026, 22:5269no change
3 Oct 2026, 22:5069-1
23 Sept 2026, 22:4970no change
13 Sept 2026, 21:3770no change
3 Sept 2026, 21:3070+1
24 Aug 2026, 19:3469-1
14 Aug 2026, 19:3170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.