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RUN FROM GARAMARARAM! (SCARY OBBY)

RUN FROM GARAMARARAM! (SCARY OBBY)

A Roblox experience owned by money printer....

ObbyENhorrormemeobby

Description (written by the developer; not a statement by this register)

⚠️ Note: This game contains jump scares! 🧂🍯 Deep in the meme world, the terrifying GARAMARARAM duo has come to life — the cursed salt shaker and honey jar with legs! They stomp through dark corridors, setting off chaotic traps and jumpscares that will leave you running for your life. 🏃‍♂️ Your only chance is to sprint, jump, and dodge your way through the scary obby before GARAMARARAM catches you. One slip… and you’re done. Can you survive the meme nightmare and escape? 👍 Like and ⭐ Favorite the game to keep the brainrot alive!

Last updated by the developer 11 Nov 2025, 22:24 UTC.

0
playing (measured 10 Aug 2026, 15:21 UTC)
72,991
lifetime visits
65%
liked (17 👍 / 9 👎)
17,571
favourites (240.7 per 1k visits)
17 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome57,679 · 100.0% win
Completed RUN FROM GARAMARARAM! · progression4,268 · 20.0% win
Gear Collector! · collection1,051 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

656866.515 August 2026 — 68 % liked25 August 2026 — 65 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 14:2265-3
15 Aug 2026, 14:0668first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.