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Blood Cash [HORROR]

Blood Cash [HORROR]

A Roblox experience owned by RyniKon Studios.

HorrorENhorrorclickersimulator

Blood Cash [HORROR] is a horror experience created on 2025-08-18. It has 9,009,919 lifetime visits and 612,173 favorites. Currently, 24 users are playing. The game holds a 70% like percentage. The description mentions evicting due to taxes and a peculiar stand.

Description (written by the developer; not a statement by this register)

You are about to get evicted out of your own home due to evading taxes, you are unemployed and have basically no money... On a random drive, you come across a peculiar looking stand, what could it be?... 🤔 Like & Favorite the game to support us! ⭐👍 Our Group: https://www.roblox.com/communities/34100727/Rynical-Studios#!/about ← Follow: https://www.roblox.com/users/5512484038/profile [@RynDevEx] // ART CREDITS! - Thank you so much to @Pyuniimiao for the cover art & thumbnail! // This game only earns by donations and some silly passes, consider donating to support the devs! ❤️ // This game is a fan made game of the original game: Bloodmoney by SHROOMYCHRIST! Check them out too! ❤️ Tags: Blood Cash, Bloodmoney, Clicker, Simulator, Ending, NEED MORE HEAT, get a snack at 4am, Money, Bloodcash, Blood Money

Last updated by the developer 19 Jul 2026, 11:00 UTC.

24
playing (measured 10 Aug 2026, 14:20 UTC)
9,009,919
lifetime visits
70%
liked (11,991 👍 / 5,085 👎)
623,989
favourites (69.3 per 1k visits)
18 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Billy = Your Avatar!
99 R$
Bloxy Cola
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,377,139 · 100.0% win
Bad Ending · progression1,523,821 · 57.2% win
Friendship Ending! · social474,340 · 24.8% win
Revenge Ending · progression440,745 · 11.9% win
Group Member! · social76,291 · 31.5% win
Good Ending · progression43,973 · 1.1% win
Sentimental Hijack Ending · progression35,158 · 4.1% win
Colloquy Foyer · other23,303 · 5.6% win
Supporter! · other6,903 · 0.00% win
Puppetry Intervention · other3,310 · 0.30% win
About his Beloved. · other1,262 · 0.30% win
Built up Hatred · other672 · 0.30% win
Despairful Expropriation. · other578 · 0.10% win
Big Supporter! · other362 · 0.00% win
[EASTER EGG] Esoteric Manuscript · secret344 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked2 September 2026 — 70 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0470no change
23 Aug 2026, 21:0370no change
13 Aug 2026, 21:0270first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.