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Escape Triple Baka

Escape Triple Baka

A Roblox experience owned by Nity's Dev Group.

ObbyENTriple BakaObbyMusic Group

Description (written by the developer; not a statement by this register)

Welcome to the amazing Triple Baka Obby! 🌟 The trio have taken you to a magical place consisting of..! Them?? 🤔 Reach the end of the obby featuring many cool themes consisting of the trio! 💖 💛❤️💙 Tags: Triple Baka, Miku, Teto, Neru, Mesmerizer, Triple Baka Obby, Triple Baka game Credits: @DiGearChannel for the Main theme :D (Game is not affiliated with any other mentioned entity other than itself.)

Last updated by the developer 14 Aug 2026, 23:40 UTC.

0
playing (measured 17 Aug 2026, 19:01 UTC)
6,824
lifetime visits
91%
liked (86 👍 / 8 👎)
117
favourites (17.1 per 1k visits)
18 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 19:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Triple Baka Coil
19 R$
Diva Dayo Sign
15 R$
Teto Coil
9 R$
Miku Coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Baka! · welcome4,887 · 100.0% win
Complete the Obby! [Item Badge] · progression1,118 · 100.0% win
Miku didn't like that.. [Item Badge] · other561 · 0.00% win
That's my phone!! >:( [Item Badge] · collection62 · 0.00% win
She is a DIVA! [Item Badge] · collection50 · 0.00% win
Fly high, star! · progression0 · 0.00% win
Om Nom! [Item Badge] · collection0 · 0.00% win
What a colorful place! · progression0 · 0.00% win
Perfect place for a sketch! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9117 August 2026 — 91 % liked6 September 2026 — 91 % liked6 October 2026 — 91 % liked26 October 2026 — 91 % liked17 August 202626 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 19:0591no change
6 Oct 2026, 19:0491no change
6 Sept 2026, 19:0291no change
17 Aug 2026, 19:0191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.