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[CARRY] Duo Cunda Tower

[CARRY] Duo Cunda Tower

A Roblox experience owned by Kiris Community.

ObbyIDcollaborationobstacle courseindonesian culture

[CARRY] Duo Cunda Tower is an obby experience created on 2025-08-18. The game has recorded 914,696 lifetime visits and 777 favorites. It holds a 92% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Duo Cunda Tower Merupakan Tower Kolaborasi antara Tiktokers Harry Kris dan Wiljaysan, Tower ini terinspirasi dari daerah kelahiran yang sama-sama dari tanah pasundan(Sundanese) dengan konsep Serigala dan Keris yang merupakan icon dari nama creator.. Banyak rintangan yang baru dan jarang ditemui di tower biasanya, mulai dari terstruktur hingga abstrak. Tunjukkan skill kalian dengan menamatkan tower ini!

Last updated by the developer 6 Jan 2026, 06:51 UTC.

0
playing (measured 10 Aug 2026, 14:32 UTC)
914,696
lifetime visits
92%
liked (349 👍 / 29 👎)
777
favourites (0.8 per 1k visits)
18 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
1,500 R$
Laser Gun
500 R$
Carpet
300 R$
Slap
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome482,362 · 0.00% win
Winner! · progression1,102 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.