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Impossible Birthday Bash Obby (IBBO)

Impossible Birthday Bash Obby (IBBO)

A Roblox experience owned by watchamacallit.

Description (written by the developer; not a statement by this register)

The obby is NOT meant to be fun The maze is super challenging now in the latest update help me find my friend toast or else he will miss his birthday! Make sure to check the settings. If you have gotten The Maze Badge a button on the top left will take you back to there. Maze Controls: |Flash| PC: F Mobile: Big grey button Controller: Left trigger ------------------------------------------ |Interact| PC: Click Mobile: Tap Controller: Right Trigger this game is pretty buggy and not meant to be the greatest game ever yeah its a bait n switch its so scary go support me if you want this was all made for fun

Last updated by the developer 25 Aug 2025, 02:49 UTC.

0
playing (measured 8 Sept 2026, 13:09 UTC)
464
lifetime visits
100%
liked (17 👍 / 0 👎)
14
favourites (30.2 per 1k visits)
18 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 13:090first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation 9999
9,999 R$
donation 999
999 R$
donation 99
99 R$
donation 9
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Hardest Obby Ever · welcome113 · 0.00% win
The Maze · progression80 · 0.00% win
You Found Him! · secret11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.