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VS Fashion Show 2002

VS Fashion Show 2002

A Roblox experience owned by Glam Stars Modeling.

RoleplayENfashion runwayroleplaybeta version

Description (written by the developer; not a statement by this register)

👋 Welcome to the "VS" Fashion Show (2002) - Experience, here all fans of the fashion world and especially of the brand can enjoy a map inspired by the iconic 2002 Runway Show. 👠 💝 Please keep in mind that this is a beta version and not official, there may be bugs and missing elements, so give us suggestions and like if you enjoy! ❓ FAQ: > How can I rank up? - FOR EVERY 1000 MODEL LEVELS YOU CAN REQUEST A VERIFICATION SESSION FOR THE NEXT RANK! (until ubermodel) or save time and buy them with gamepass + receive more benefits). > How can I control the stage and host shows? - ONLY STAFF AND HOSTER GAMEPASS BUYERS HAVE AUTHORITY TO HOST SHOWS, CONTROL LIGHTS, SOUNDS + USE ADVANCED COMMANDS. 🏷️ TAGS: fashion, show, runway, star, vs, victoria's, secret, angel, top, super, uber, model, gisele bundchen, adriana lima, pose, catwalk, horsewalk, diva, glamour, glitter, heels, dress, impress, fame, atelier, makeup, brazil;

Last updated by the developer 7 Aug 2026, 17:22 UTC.

0
playing (measured 10 Aug 2026, 17:33 UTC)
54,569
lifetime visits
93%
liked (121 👍 / 9 👎)
272
favourites (5.0 per 1k visits)
18 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:331first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME GLAM STAR! · welcome13,939 · 100.0% win
YOU MEET THE CREATOR! · progression351 · 58.2% win
PROFESSIONAL MODEL · other0 · 0.00% win
JOINING THE TEAM · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:1993no change
15 Aug 2026, 17:0893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.