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Libya Hangout

Libya Hangout

A Roblox experience owned by Libya Studios.

Libya Hangout is a Roblox experience created on 2025-08-18. It currently has 31 players and 1,042,928 lifetime visits. The game holds 1,906 favorites and an 84% like percentage. No genre is listed.

Last updated by the developer 10 Aug 2026, 15:36 UTC.

31
playing (measured 10 Aug 2026, 17:20 UTC)
1,042,928
lifetime visits
82%
liked (1,320 👍 / 297 👎)
4,784
favourites (4.6 per 1k visits)
18 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:2081first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rich
2,999 R$
Magic Broom
1,999 R$
Crow cuffs
1,299 R$
heart cuffs
1,299 R$
Car
699 R$
Elite
650 R$
Angel cuffs
450 R$
kitty cuffs
450 R$
Bat cuffs
450 R$
Panda Cuffs
450 R$
Vip
299 R$
Phase Effect
250 R$
trolling rope
249 R$
Arrows Effect
199 R$
Freeze Effect
199 R$
Cash Effect
199 R$
slap
199 R$
Lego Effect
150 R$
Burning Effect
150 R$
scissors
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

82848314 August 2026 — 84 % liked24 August 2026 — 83 % liked3 September 2026 — 84 % liked13 September 2026 — 84 % liked23 September 2026 — 84 % liked3 October 2026 — 83 % liked13 October 2026 — 82 % liked23 October 2026 — 82 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:0782no change
13 Oct 2026, 18:0782-1
3 Oct 2026, 18:0683-1
23 Sept 2026, 18:0484no change
13 Sept 2026, 17:2384no change
3 Sept 2026, 17:2084+1
24 Aug 2026, 15:3483-1
14 Aug 2026, 15:3484first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.