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untitled ragdoll game

untitled ragdoll game

A Roblox experience owned by inDEVV.

Sandbox & buildingENragdoll physicscliff jumpingsimulator

Untitled ragdoll game is a sandbox-building experience created on 2025-08-19. It has recorded 822,214 lifetime visits and 41,090 favorites. Currently, four users are playing. The title holds an 84% like percentage. Players engage in ragdoll physics gameplay involving jumps and upgrades within the Roblox platform environment.

Description (written by the developer; not a statement by this register)

🦴Welcome to untitled ragdoll game ! 🦴 Remember to like and favorite! 👍 Found a bug? Please send us feedback and remember we're still in ALPHA 🐞 Follow @crispyflame0 and @pugs1ey on Roblox! ⭐ Jump off tall peaks & cliffs into deep caves to earn money to buy new spawns, upgrades, & new maps in this fun r6 euphoria ragdoll playground simulator!! // 2x "R" to respawn quickly // Join the ROBLOX community for a money multiplier! 💰 // Invite friends for a 10% boost per friend! 💸 // New players get a free wheelspin after 10 minutes! 🎉 How to play: 1. Spawn in! 2. Ragdoll off cliffs & peaks! 3. Earn money! 4. Respawn and buy higher locations! // Inspired by: Fun with Ragdolls: The Game, Broken Bones IV, Ragdoll Engine, & other Physics based games ! ✨

Last updated by the developer 14 Jul 2026, 01:38 UTC.

4
playing (measured 10 Aug 2026, 23:08 UTC)
822,214
lifetime visits
84%
liked (1,567 👍 / 300 👎)
41,418
favourites (50.4 per 1k visits)
19 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:088first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

double money
595 R$
unlimited breaks
495 R$
double XP
295 R$
all injuries unlocked
145 R$
3x ability uses
95 R$
more ability slots
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome448,769 · 100.0% win
alpha tester · other448,758 · 100.0% win
lvl 10 · progression75,206 · 17.3% win
what's this button do? · other42,512 · 4.3% win
where am i? · other34,529 · 14.9% win
halloween 2025 · other25,209 · 0.00% win
mach 1 · other3,153 · 0.50% win
meet a dev · other3,113 · 0.00% win
lvl 100 · progression1,300 · 0.00% win
explorer 1 · other541 · 0.00% win
made of money · other33 · 0.00% win
lvl 1000 · progression11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:0884no change
14 Aug 2026, 17:0784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.