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Steal a Beastar!

Steal a Beastar!

A Roblox experience owned by Random beastars games.

TycoonENanimepet-collectionidle-mechanics

Description (written by the developer; not a statement by this register)

👋 Welcome to Steal a Beastar! 👍 Like the game and Join the group 🧠 Remember, Your beastars literally generate money when you’re offline How to Play: 🐺 Buy a Beastar 😈 Steal Beastars from other players 💵 Generate money 💰 Rebirth 🗡️ Buy troll gear to troll other players! 📱 Supports Desktop, Mobile and Tablet players Art in thumbnail made by @ilona857 -Mutations: Default, Gold, Night, Rainbow, Diamond, Candy, Bloody, Meteor, Emerald -Rarities: Common, Rare, Epic, Legendary, Mythic, Divine, Beast God, Cursed, Secret, Admin -Traits: Foggy, Fire, Galaxy, Aqua, Crab, DJ, Taco, Meteor Festival, Ufo, Rain Tags: Beastars, Cherryton, Anime, Legoshi

Last updated by the developer 26 Jun 2026, 20:34 UTC.

0
playing (measured 15 Aug 2026, 14:00 UTC)
31,784
lifetime visits
96%
liked (567 👍 / 21 👎)
370
favourites (11.6 per 1k visits)
19 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome8,578 · 90.9% win
You met the owner! · social101 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9616 August 2026 — 96 % liked26 August 2026 — 96 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:4896no change
16 Aug 2026, 03:4796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.