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Double Jump Troll Tower 2

Double Jump Troll Tower 2

A Roblox experience owned by TOMMY TOWER.

ObbyENtroll gameobstacle courseslap mechanic

Double Jump Troll Tower 2 is an obby experience created on 2025-08-19. It has 25,120,341 lifetime visits and 2,826,781 favorites. Currently, 26 players are active. The experience holds a 95% like percentage. It supports desktop, mobile, and tablet platforms.

Description (written by the developer; not a statement by this register)

🎉 Welcome To Double Jump Troll Tower 2! Do you have what it takes to survive the Trolls, Obstacles and Slaps in this tower? ⬆️ Tap the Jump Button Twice to Double Jump! How to Play: 🪤Avoid Troll Traps & Slaps from other players! 🏆 Reach the top of the Tower for Cash, a OP Slap Hand and a Flying Carpet! 😂 Use Troll Tools to slap Players & Friends into the Void! 🛒 Use Cash to purchase better Troll Tools and HD Admin! ✅ Your purchased tools & Admin Save! 🎁 Wait for the Lucky Block & Void Slap at the top for additional EXCLUSIVE rewards! 💻 Desktop, Mobile, and Tablet players are supported! ✅ Your purchased Tools and Admin save automatically! ✔️ Premium Benefits: +5 Walkspeed to help reach the top Faster! 🏷️ Tags: Double Jump, Troll Tower, Slap, Anime, RTHRO, Parkour, Obstacle Course, Rainbow, Easy, Popular, Jump, Challenge, Anime, Cart Ride, Naruto, Dragon Ball, Military, Free.

Last updated by the developer 1 Dec 2025, 16:39 UTC.

26
playing (measured 10 Aug 2026, 14:05 UTC)
25,120,341
lifetime visits
95%
liked (24,149 👍 / 1,346 👎)
2,848,055
favourites (113.4 per 1k visits)
19 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0544first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Electric Slap Hand
199 R$
ABILITY WAVE SLAP
29 R$
Infinity Slap Hand
28 R$
Flying Cloud
27 R$
Jetpack
27 R$
Galaxy Slap Hand
27 R$
Flames Slap Hand
26 R$
OP Trolls
25 R$
Laser Gun
25 R$
Grappling Hook
24 R$
Toxic Slap Hand
24 R$
Invisibility Cloak
24 R$
Ultra Coil
22 R$
Gravity Coil
17 R$
Speed Coil
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome13,314,601 · 100.0% win
Completed Math Door Obby · progression3,294,255 · 43.4% win
First Win · progression2,825,481 · 36.1% win
Completed Lava Tower · progression708,537 · 8.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9523 August 2026 — 95 % liked2 September 2026 — 95 % liked12 September 2026 — 95 % liked22 September 2026 — 95 % liked2 October 2026 — 95 % liked12 October 2026 — 95 % liked22 October 2026 — 95 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:3095no change
12 Oct 2026, 16:2395no change
2 Oct 2026, 16:2295no change
22 Sept 2026, 16:2095no change
12 Sept 2026, 16:1895no change
2 Sept 2026, 16:1795no change
23 Aug 2026, 16:0195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.