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Chaotic Sword Fights

Chaotic Sword Fights

A Roblox experience owned by Gogo - Studios.

Fighting & PvPENPvP ArenaSword CombatLoot Crates

Description (written by the developer; not a statement by this register)

⚔️ Chaotic Sword Fights [Beta] ⚔️ Welcome to Chaotic Sword Fights — the ultimate arena where speed, chaos, and skill define the champion! Are you ready to claim your throne? Why Play Chaotic Sword Fights? 🗡️ Unique Arsenal: Dozens of swords with powerful abilities. Press [E] or the ability button to unleash havoc! ⚡ Fast-Paced Combat: Experience skill-based, high-octane PvP battles that keep you on your toes. How to Progress: 🛒 The Shop: Grab new swords from the shop (restocks every hour!). 📦 Crates: Try your luck with crates to find rarities ranging from Common to Divine. Support: Found a bug? Report it to help us improve the Beta! Tags: #SwordFight #PvP #Arena #Chaos #Battle #Sword #ClassicSword #Ability

Last updated by the developer 22 Aug 2026, 13:56 UTC.

0
playing (measured 22 Aug 2026, 14:49 UTC)
1,145
lifetime visits
83%
liked (5 👍 / 1 👎)
3
favourites (2.6 per 1k visits)
19 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radio
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome100 · 0.00% win
You Meet Owner! · other27 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.