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SkyCraft Tycoon🏝️

SkyCraft Tycoon🏝️

A Roblox experience owned by -Skycraft-.

TycoonENtycoonskycrafting

SkyCraft Tycoon🏝️ is a tycoon experience from 2025 with over 5.6 million lifetime visits. It records 81 playing now, a like rating of 85%, over 1 million favourites.

Description (written by the developer; not a statement by this register)

🔥SkyCraft Tycoon🏝️ 💾 All Tycoon Progress is autosaved so you can resume back at any time! ❤️Join the Group https://www.roblox.com/share/g/1100195051 🥰If you enjoy the game please leave a like👍and favorite❤️ Thanks :D💟

Last updated by the developer 30 Aug 2026, 21:16 UTC.

81
playing (measured 2 Sept 2026, 01:50 UTC)
5,601,610
lifetime visits
84%
liked (3,133 👍 / 576 👎)
1,007,096
favourites (179.8 per 1k visits)
19 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

81898489.510 August 20262 September 2026
271 measurements spanning 22 days, net -25. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 271
Measured (UTC)PlayersChange
2 Sept 2026, 01:5081-19
2 Sept 2026, 00:50100-94
1 Sept 2026, 23:50194+37
1 Sept 2026, 22:50157+19
1 Sept 2026, 21:50138-1
1 Sept 2026, 20:50139+3
1 Sept 2026, 19:50136-16
1 Sept 2026, 18:50152-39
1 Sept 2026, 17:50191+32
1 Sept 2026, 16:50159+12
1 Sept 2026, 15:50147-50
1 Sept 2026, 14:50197-40
1 Sept 2026, 13:50237+41
1 Sept 2026, 12:50196-11
1 Sept 2026, 11:50207+19
1 Sept 2026, 10:50188+29
1 Sept 2026, 09:50159+24
1 Sept 2026, 08:50135-6
1 Sept 2026, 07:50141-26
1 Sept 2026, 06:50167first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infnity Cash
1,799 R$
Auto Collect Cash
99 R$
Auto-Buy of Buttons
99 R$
X2 Cash
79 R$
Magic Carpet
39 R$
Speed Coil
15 R$
Gravity Coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,572,264 · 100.0% win
Rebirth! · progression106,021 · 5.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.514 August 202623 October 2026
277 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 277
Measured (UTC)% likedChange
23 Oct 2026, 01:5284no change
13 Oct 2026, 01:5184-1
3 Oct 2026, 01:5185no change
23 Sept 2026, 01:5085no change
13 Sept 2026, 01:4985no change
3 Sept 2026, 01:4885no change
2 Sept 2026, 01:5085no change
2 Sept 2026, 00:5085no change
1 Sept 2026, 23:5085no change
1 Sept 2026, 22:5085no change
1 Sept 2026, 21:5085no change
1 Sept 2026, 20:5085no change
1 Sept 2026, 19:5085no change
1 Sept 2026, 18:5085no change
1 Sept 2026, 17:5085no change
1 Sept 2026, 16:5085no change
1 Sept 2026, 15:5085no change
1 Sept 2026, 14:5085no change
1 Sept 2026, 13:5085no change
1 Sept 2026, 12:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.