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[UPD] Sword Tower

[UPD] Sword Tower

A Roblox experience owned by Cyanova Studios.

ObbyENTower DefenseObbySlap Tower

Description (written by the developer; not a statement by this register)

Welcome to Sword Tower! Can you beat the tower before getting killed? Don't forget to Like, Favorite and Join the group for a premium sword! If you have premium you will receive a premium sword that deals more damage! ------------------------------------------------ Tags: Obby, Tower, Slap Tower, Sword, Swordfighting, Troll, Troll Obby, Button, Button Obby (This game is inspired by Slap Tower)

Last updated by the developer 14 Nov 2025, 15:06 UTC.

0
playing (measured 15 Aug 2026, 13:17 UTC)
5,790
lifetime visits
89%
liked (16 👍 / 2 👎)
738
favourites (127.5 per 1k visits)
19 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 13:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Perm] Admin commands
799 R$
[Perm] Ban Hammer
399 R$
[Perm] Sword of Zeus
299 R$
[Perm] Error Sword
299 R$
[Perm] Rainbow Carpet
199 R$
[Perm] OP Sword
99 R$
[Perm] Gravity Coil
59 R$
[Perm] Speed Coil
39 R$
[Perm] Error Slap
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,574 · 0.00% win
Meet the owner! · social224 · 0.00% win
Swordsmen · progression30 · 0.00% win
??? · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.