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Random Slugcat Event

Random Slugcat Event

A Roblox experience owned by Bacon's Lazily Named Group.

AdventureENRain WorldSlugcatSurvival

Description (written by the developer; not a statement by this register)

A game where you play as a Slugcat and survive random disasters/events. It goes without saying this game takes massive inspiration from Rain World. R15 emotes work in this game! (Some may break horribly though) CONTROLS: Double Jump - Jump while in air. GROUP: https://www.roblox.com/share/g/680242467 CREDITS: Main Developer: BaconTheProtogen (BaconTheProtogen) Slugcat, Scavenger & Squidcada model: Heart Void (Chik3nTendereater) Support & Ideas: Snow Void (LucyDoggy1977), Heart Void (Chik3nTendereater) Thumbnail 2: Venus (MiniRandy_Wobbledog) Thumbnail 3 & 4: Heart Void (Chik3nTendereater) RELATED TAGS: Slugcat, Rain World, Rainworld, Scug, Slugcat, Disaster

Last updated by the developer 18 Apr 2026, 20:50 UTC.

0
playing (measured 16 Aug 2026, 20:30 UTC)
6,347
lifetime visits
91%
liked (53 👍 / 5 👎)
79
favourites (12.4 per 1k visits)
19 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 20:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Slugcat Enjoyer · other1,206 · 100.0% win
First Quota · progression719 · 100.0% win
Second Quota · progression547 · 100.0% win
Shiny! · collection386 · 0.00% win
Third Quota · progression287 · 100.0% win
Fourth Quota · progression191 · 0.00% win
Moderately Satisfied Customer · other155 · 0.00% win
Fifth Quota · progression122 · 100.0% win
Sixth Quota · progression68 · 0.00% win
Seventh Quota · progression33 · 0.00% win
Eighth Quota · progression16 · 0.00% win
Ninth Quota · progression5 · 0.00% win
Tenth Quota · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.