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[Discontinued] 6:06 PM || Collapse Beyond Shatter

[Discontinued] 6:06 PM || Collapse Beyond Shatter

A Roblox experience owned by || Noerry's Developing team & Community ||.

HorrorENhorrorchaseinspired-by

Description (written by the developer; not a statement by this register)

This game was inspired in some games , and originally by 6:06 PM , Go play it : https://www.roblox.com/es/games/13208841879/6-06-PM The games that this game is inspired in some games like : 6:06 PM Chase-i-lot (https://www.roblox.com/es/games/86795495581267/6-06-PM-Chase-I-Lot) ||||| 6:06 PM : Emilio's chases (https://www.roblox.com/es/games/131631511232585/UPDATE-1-325-6-06-PM-Emilios-Chases) And some other more (im so lazy to put them all in here)

Last updated by the developer 22 Nov 2025, 19:24 UTC.

0
playing (measured 13 Aug 2026, 03:02 UTC)
680
lifetime visits
86%
liked (6 👍 / 1 👎)
8
favourites (11.8 per 1k visits)
20 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 03:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

LAP 1 · progression20 · 0.00% win
LAP 2 · progression10 · 0.00% win
Cold... · progression7 · 0.00% win
LAP 4 · progression3 · 0.00% win
LAP 3 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.