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DEMON SLAYER OUTFITS

DEMON SLAYER OUTFITS

A Roblox experience owned by Anime Equipment.

RoleplayENDemon SlayerAvatar CustomizationCosmetics

Description (written by the developer; not a statement by this register)

🔥 NEW UPDATE AT – 100 LIKES! 🔥 🗡️ Welcome to Demon Slayer Outfits! Everything you buy in-game is instantly yours to use across Roblox, and can be used in all games! ✨ What’s Inside? 🎭 Authentic Outfits – Carefully crafted looks inspired by your favorite Demon Slayer characters. 🏟️ Wear Anywhere – Equip your outfits across all your Roblox experiences. 🎗️ Full Customization – Style your avatar and make it truly your own. 💡 Got Ideas? – Share outfit or game suggestions in our Roblox group!

Last updated by the developer 10 Dec 2025, 11:25 UTC.

0
playing (measured 10 Aug 2026, 23:02 UTC)
296,765
lifetime visits
89%
liked (459 👍 / 56 👎)
41,450
favourites (139.7 per 1k visits)
20 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

S · other192,965 · 100.0% win
I · other192,964 · 100.0% win
O · other192,963 · 100.0% win
T · other192,960 · 100.0% win
T · other192,955 · 100.0% win
U · other192,951 · 100.0% win
F · other192,946 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked4 September 2026 — 89 % liked24 September 2026 — 89 % liked4 October 2026 — 89 % liked14 October 2026 — 89 % liked24 October 2026 — 89 % liked15 August 202624 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 05:2289no change
14 Oct 2026, 05:2189no change
4 Oct 2026, 05:2189no change
24 Sept 2026, 05:2089no change
4 Sept 2026, 03:2389no change
15 Aug 2026, 01:1589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.