Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
πŸ–€ Vibe Lumen πŸ–€ πŸŽ™οΈ [New Item]

πŸ–€ Vibe Lumen πŸ–€ πŸŽ™οΈ [New Item]

A Roblox experience owned by SQUEAZY STUDIO.

Social & hangoutENhangoutvaporwaveaesthetic

Description (written by the developer; not a statement by this register)

A special game to find friends & hangout! ❀️ Vibe Lumen ❀️ β˜… Hang out & find new people or Play This Game With Your Friends! πŸ’¬ Commands πŸ’¬ - /headless & /korblox Credits: Slimy πŸ“£ Hit the favourite and like button! πŸ’°- Donating supports lot the developers behind TAGS: Ignore Vibe, Hangout, Retro, Vaporwave, Chill, SadVibes, Nation, Edgy, Aesthetic, Grunge, Gothic, Outfit , NYC, Vibe Room, Vibe Place, Vibe Pool, Vibe Cuddles, Chill, SadVibes, Nation, Edgy, Aesthetic, Grunge, Gothic, Vibe Plane, Vibe Train, Bathroom, Catalog Dance Animations Mocap Animation Fun TT3 TT Dances Vibe Hangout Hang out korblox headless catalog outfit

Last updated by the developer 26 Aug 2025, 11:10 UTC.

0
playing (measured 23 Aug 2026, 03:38 UTC)
201
lifetime visits
100%
liked (6 πŸ‘ / 0 πŸ‘Ž)
4
favourites (19.9 per 1k visits)
20 August 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 03:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Bubble Gun
179 R$
VIP
99 R$
Glow Stick
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome You Played Β· welcome93 Β· 0.00% win
You Meet Me! Β· other14 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.