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[FIXES] Brainrot Catchers

[FIXES] Brainrot Catchers

A Roblox experience owned by Catch Inc..

RacingENcreature-collectionturn-based-rpginternet-memes

Description (written by the developer; not a statement by this register)

Catch a Brainrot! Fight a Brainrot! MOST OF ALL! GET THEM ALL! Brainrot Catchers is a creature-collection RPG where internet memes meet classic turn based gameplay. Catch ridiculous creatures like coffee-fueled birds, fridge camels, and rat mobsters as you explore towns and routes, win gym badges, and build the ultimate team. ⚔️ Battle friends in PvP! 🤝 Trade creatures to complete your collection! 🤜 Challenge gym leaders and unlock new areas! ✅ Complete daily quests for rewards! Shiny odds: 1 in 4,096 base. Shiny Core doubles your chance; Shiny Boost triples it. With both, 1 in 682. Legendary odds: 1 in 1,024 base. Legendary Core doubles your chance; Legendary Boost increases it 2.5×. With both, 1 in 205. Hidden Ability odds: 1 in 50 chance. Divine encounter odds: 1 in 5000 chance.

Last updated by the developer 5 Aug 2026, 13:17 UTC.

0
playing (measured 11 Aug 2026, 14:05 UTC)
220,287
lifetime visits
74%
liked (391 👍 / 139 👎)
874
favourites (4.0 per 1k visits)
20 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Legendary Core
399 R$
Shiny Core
399 R$
EXP Share+
399 R$
Port-A-Vault
299 R$
Vault+
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Brainrot Catchers! · welcome126,347 · 100.0% win
Grass Badge · other2,305 · 0.00% win
Ground Badge · other852 · 0.00% win
Water Badge · other298 · 0.00% win
First Shiny! · collection265 · 0.00% win
MEGA Supporter! · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7415 August 2026 — 74 % liked25 August 2026 — 74 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:5174no change
15 Aug 2026, 03:3574first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.