Goatman Kill Test
A Roblox experience owned by BLACKOUT STUD!OS.
HorrorENhorrorsurvivalentity
Description (written by the developer; not a statement by this register)
Goatman Kill Test is a survival game where you must fight and survive against a dangerous entity. Every encounter is a test of skill, awareness, and only those who stay alert and plan carefully will make it through. SUMMER UPDATE IS COMING SOON! Rules: - Exploiting the game in any way, including using glitches, hacks, or external programs, will result in a permanent ban. - Abusing bugs or promoting them to other players will also result in punishment. - Players are expected to follow the rules and play the game as intended.
Last updated by the developer 9 Aug 2026, 14:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 12:22 | 77 | no change |
| 15 Aug 2026, 12:08 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.