Sword Fighting ⚔️ [BETA]
A Roblox experience owned by Epic Imagination.
Fighting & PvPENarena combatduelingbeta
Description (written by the developer; not a statement by this register)
👋 Welcome to Sword Fighting! ⚔️ Enter the arena and put your blade skills to the test! 🏠 Begin your journey in Starter Place, the very first map and the birthplace of the game. 👥 Experience fast-paced sword duels, intense combat, and endless fun with friends or rivals. 🔝 Sharpen your sword, master your moves, and rise to the top. 🔥 Are you ready to become the ultimate sword fighter? © Epic Imagination. All rights reserved. 🎨 Design & contribution by @fxnesd
Last updated by the developer 24 Jul 2026, 11:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 00:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 31 Aug 2026, 03:07 | 93 | +1 |
| 20 Aug 2026, 23:21 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.