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[UPD⭐] Lucky Block: Brainrot

[UPD⭐] Lucky Block: Brainrot

A Roblox experience owned by Spider Nest Games.

SimulatorENLucky BlockCollectionIdle/Offline Earnings

[UPD⭐] Lucky Block: Brainrot is a simulator experience created on 2025-08-20. It has accumulated 2,561,651 lifetime visits and 248,240 favorites. Currently, one user is playing. The title holds a 92% like percentage. The game features mechanics such as smashing blocks for brainrots, stacking mutations, trading, and offline earning capabilities.

Description (written by the developer; not a statement by this register)

⚡FREE ADMIN Crate is now available at the Vendors! Thanks for 500 LIKES!⚡ Latest Update: Index Rewards (Titles, Skins etc) and STARBORN Brainrots -- 3 ULTRA RARE Brainrots to find and collect 💥 Smash Lucky Blocks to find Brainrots 🧬 Stack Mutations for bigger earnings (e.g., Void 5, Diamond 2) 🤝 Trade with friends and other players! ⚙️ Upgrade Orb damage to break faster ⏰ Earn and Mutate whilst offline 🛠 Craft EPIC trails using your Brainrots 💻 Play Everywhere — Works on PC, Mobile and Tablet!

Last updated by the developer 7 Oct 2025, 19:14 UTC.

1
playing (measured 10 Aug 2026, 17:38 UTC)
2,561,651
lifetime visits
92%
liked (3,386 👍 / 310 👎)
248,148
favourites (96.9 per 1k visits)
20 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Celestial Pass
499 R$
Void Pass
299 R$
2x Luck
199 R$
Auto Sell Commons
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:1792no change
14 Aug 2026, 07:1692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.