The Murder [BETA]
A Roblox experience owned by Dev Ryan Studio.
Social & hangoutENsocial deductionasymmetric multiplayerbeta
Description (written by the developer; not a statement by this register)
🔪Murderer: Eliminate all Workers and the Sheriff to claim victory. Sheriff: Find and eliminate the Murderer hiding among the Workers. Worker: Work together with the Sheriff to stop the Murderer, or complete all missions and escape. Additional Information: Workers can also fight back against the Murderer using various weapons such as Screwdrivers, Shortys, and Tasers. Tip: Loot a variety of items and use them strategically to adapt to different situations. **VIP Servers will become free once the beta period ends.** nofair
Last updated by the developer 28 Jun 2026, 09:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 10:48 | 72 | +1 |
| 15 Aug 2026, 10:36 | 71 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.