[BETA] Dungeon Clicker Reborn
A Roblox experience owned by NenfosGames.
Clicker & idleENclickerdungeon crawlerrpg
Description (written by the developer; not a statement by this register)
Dungeon Clicker - Welcome! ⚔️🌌 ▶ Open Chests & Collect Loot: Discover rare and powerful rewards! 🎁💎 ▶ Power Up & Conquer Floors: Level up your character and dive deeper into the dungeon! 🏹🔥 ▶ Forging & Upgrades: Enhance your gear and become unstoppable! ⚡🔨 ▶ Gem & Item Enhancements: Empower your strategy with powerful gems! ✨💠 ▶ Town & Adventure: Complete quests, explore the town, and interact with other players! 🌟🏘️ ▶ Leaderboard: Climb the ranks and become the strongest hero! 🥇 ⚔️ The power of heroes is in your hands! ⚔️
Last updated by the developer 17 Jun 2026, 23:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 19:48 | 65 | no change |
| 15 Aug 2026, 19:36 | 65 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.