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[😈] Hell Of Race

[😈] Hell Of Race

A Roblox experience owned by Snomentic.

Description (written by the developer; not a statement by this register)

🔥 Welcome to Race Of Hell! Try to not rage! It's a racing game! Run to the finish line and obtain your crown(s)! ⭐ Sacrifie your crowns to gain prestiges, more prestiges you have, more crowns you'll get per win! Otherwise, from crowns you can get cool ranks! It's aura! Wow! 👑 Buy special abilities to gain an advantage or troll other players! Use unique skills like “Sudden End” & “Kill Everyone” to shake up the race! 😈 🥳 Start your journey with 10 Free crown by joining our group! https://www.roblox.com/communities/34932509/Snomentic#!/about 📢 Update: Version 0.1.10 - Improved "Loading UI" - Improved "Shop UI" - Bug fixes 💗 Thanks for playing!

Last updated by the developer 29 Dec 2025, 22:29 UTC.

0
playing (measured 14 Oct 2026, 13:30 UTC)
387
lifetime visits
78%
liked (7 👍 / 2 👎)
13
favourites (33.6 per 1k visits)
21 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Oct 2026, 13:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

"1000 Crowns!" · other74 · 0.00% win
Beginner · welcome73 · 0.00% win
Youngster · progression13 · 0.00% win
Advanced · progression10 · 0.00% win
Soldier · other7 · 0.00% win
Warrior · other5 · 0.00% win
Bloxxy · welcome3 · 0.00% win
Godlike · other3 · 0.00% win
Speedrunner · progression3 · 0.00% win
Master · progression3 · 0.00% win
True Lord Of Racing · progression3 · 0.00% win
Grandmaster · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.